Infestation of the Nutty Joe’s . 2006.
A giant brain crash lands in the middle of a quiet country village, hatching a crazed creature who’s laughter soon rings out through out all of mankind.
View below.
Infestation of the Nutty Joe’s . 2006.
A giant brain crash lands in the middle of a quiet country village, hatching a crazed creature who’s laughter soon rings out through out all of mankind.
View below.
Infestation of the Nutty Joes
-An Animators Diary-
2.11.05
How exciting. I am really looking forward to this project.
This is my first animated feature. Well, I say feature, but it’s going to be more than five minuets long. Also, I have done some animated shorts before, but they just involved stick men, explosions and moving poo!
Anyway, I’ve done the story boards, made the models and built the first set for the opening sequence. So everything is ready for the off. All I need to do now is turn on the equipment and snap that first frame. Wish me luck.
22.12.05
With the opening scene now in the can (beans) I feel that if I am to progress at this pace, I should have all the animation finished by the end of April. It’s a lot more hard work than I first imagined. Move the model – take a frame. Move the model – take a frame. Move the model – take another frame. You’ve got to
have the patience of a saint, or the patience of a saint with the patience of a person with the patience of another saint!! But I am loving every minuet (or should I say every second?) of this project and can’t wait to see the end result.
Movement, sound and all.
16.1.06
I have small hands! This does have its advantages (like when tying cotton, pealing nuts, stroking kittens and picking up grit). But they don’t make the slightest difference when handling a clay character. Bits keep falling off (mainly their heads) and then roll into places where I can’t for the life of me find them. One day I stepped on one by accident, and spent the rest of the afternoon picking Lord Maxwell’s head out of my DM’s. The project is therefore starting to drag a little. I’ve been trying to keep my spirits up, but it’s very hard.
13.2.06
When will this hell ever end? I’ve spent weeks on this bloody project and barely have ten minuets so far. FUCK!
22.2.06
It has all become a little too much for me to deal with. The point of no return occurred last Sunday evening. I had had a particularly long session that day and had finished animating a sequence that required a great deal of concentration.
By the end I was considerably exhausted and was in need of a good nights rest.
This was unfortunately interrupted by the unexpected visitation of Lord Maxwell. Well, Lord Maxwell’s body at least. He somehow told me he was looking for his head and that he couldn’t find it anywhere. I didn’t have the heart to tell him that most of it was now reduced to scrapings in my waist paper basket, and that
the rest was still firmly lodged between the rubber gripping of my favourite Dr Martin boots. So I lied and told him that I thought it may be stored away in our loft, and that he was welcome to take a look.
He did.
Every now and again I could hear the faint rustlings from him searching through our forgotten memories and carefully boxed tat. Basically I didn’t get much sleep that night.
By the morning i’d had enough and decided to pass the project over to someone else.
15.3.06
I took over my older brothers animation project roughly two weeks before my thirteenth birthday. It has been moving along very smoothly indeed. I mostly work on it over the weekends and some evenings after school (depending on how much home work I have). Unfortunately I have had to keep the animation quality way down to an absolute minimum. This is to seamlessly join together what I film with the footage my brother has already shot. Other than this slight annoyance, I am enjoying animation immensely. I already have ideas for future projects, mostly involving dancing fairies and plenty of pink!